Respawn has released a new update for Apex Legends that bring nerf to Seer, as mentioned in the patch notes. After numerous complaints from players, all the Seer’s passive, tactical, and ultimate abilities are nerfed.
Seer is the latest legend to join the Apex Legends, with Season 10 released on August 3. Many appreciated his design and abilities when Respawed teased the new legend. But when Seer went live, players thought Seer was a bad idea due to his overpowered abilities.
Whenever a new legend arrives in the game, it’s evident that further patches and nerfs will eventually fix the balance of the game. That’s how it works, and here, Respawn delivered its first nerf to Seer.
Apex Legends 1.78 patch notes – August update 8/23/2021
Seer changes
Passive
- Increased wait time between sensor spikes for full HP targets (1.25s to 1.75s)
- Removed center circle ellipses
- Reduced range beyond 75m (blue spikes)
- Reduced field of view
Tactical
- Increased detonation delay from 1.4s to 1.6s
- Players hit are no longer damaged or flashed. Screen shake from being hit is also reduced
- Move slow added while holding tactical
- Lowered volume on the audio
- Fixed tactical FX being visible in firing range when it’s not supposed to be
Ultimate
- Increase cooldown from 90s to 120s
- Lowered volume on the audio
Miscellaneous
- Fixed several errors related to Seer
- Adjusted volume of voice lines that play when Seer is chosen
Other Fixes
- A problem caused by Climatizer FX (“No existing effect for handle” error)
- An issue with challenges (“Array index -1 is out of range”)
- Fixed most instances of Legends “holding a grenade” when they have none in their inventory (Wattson still suffers from this in some rare cases)
- An error with using multiple grenades on explosive holds (the following update later today will cause explosive holds to spawn closed again)
- Switch: Fixed Holospray display
And just recently, Respawn published another small following update:
- Temporarily disabling Prowler in Arenas due to crashing issues
- Resolved a bug that was preventing some stats from being properly tracked. Missing stats aren’t recoverable but should track correctly going forward.
And Respawn apologized for previously missing stats as they are not recoverable again.
So, that’s been it. Thank you for reading, and do share the article if you get a bit piece of information. Also, keep an eye on this space for more relevant updates. Stay safe, and we hope to see you around.